Sergey DesignerGet a quote ↗

WEB ANIMATION DESIGNER

Web Animation Designer for Websites & Products

Lottie for portable illustrations. SVG and GSAP for page interactions. Rive for stateful motion. Three.js for dimensional experiences when the project calls for it.

Custom web animation sets start at $500 with the technical approach agreed up front.

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Design and development in one conversation

I work across animation and front-end development, so creative direction and implementation can be considered together.

A performance budget from the start

Motion should help the experience. We agree on loading behavior, mobile constraints and reduced-motion alternatives in the brief.

10+ years330+ projectsTop Rated Plus100% Job Success

CLEAR STARTING POINTS

Right-sized motion.
Clearly priced.

Starting prices, with the full scope agreed up front.
Pick a starting point. I’ll shape the right proposal.

02 / Web animation set

from $500

A consistent motion language.

A coordinated set for your product or website. Deliverables and timeline agreed around your brief.

Get a quote ↗What’s included →
03 / Onboarding set

from $2,000

A clearer first experience.

A connected onboarding sequence. Direction, animation and delivery tailored to your product.

Get a quote ↗What’s included →
04 / Explainer · 60 seconds

from $1,200

Make your product click.

Script, storyboard, animation, voiceover and sound. Typical production around 10 days.

Get a quote ↗What’s included →
✓ Scope & cost before production✓ Agreed revision rounds✓ Formats for your product✓ Direct designer communication

A PRACTICAL GUIDE TO WEB ANIMATION DESIGN

What your animation project includes.

A web animation designer connects visual craft with the behavior of a real page. A hero may introduce the product, a transition may explain a change, and a small confirmation may tell a user that an action succeeded. Each deserves a different level of movement. Designing every element as a looping attraction usually competes with the content and puts unnecessary work on the browser.

The deliverable may be Lottie, SVG, a GSAP sequence or rendered video, depending on the content and interaction. I consider the surrounding layout, mobile behavior and implementation constraints early, so the animation fits the experience. If a three-dimensional treatment is appropriate, we can discuss Three.js or a rendered alternative and test which approach serves the target devices. The chosen format needs to support a clear, responsive experience.

How the project runs.

01 / Define the product moment

Start with the screen, user action and response you need to explain. Share the approved assets, target platform and constraints. Choose one person to consolidate feedback, then agree the first review date.

02 / Agree on direction and scope

The proposal turns that conversation into deliverables: the number of unique animations or scenes, visual direction, target platforms, review stages and delivery dates. Existing brand and UI assets help keep the result consistent with your product. We also clarify whether illustration, script, voiceover, sound, source files or integration support belongs in this project. The starting price on this page is an entry point; the agreed scope determines the final quote.

03 / Review the design before polishing

A direction or storyboard review is the place to challenge the idea. Does the sequence explain the right thing? Is the visual hierarchy clear? Does the style belong to your brand? Fixing a story or composition at this stage is more efficient than changing it after every frame has been polished. For interface work, we check the animation in context, including nearby text, controls and the point where the user needs to act.

04 / Animate, refine and test

Production develops the approved direction into final motion. We review pacing, transitions, loops and the connection between product states. Feedback should describe the problem or goal as clearly as possible, so the solution does not become a collection of conflicting edits. For runtime animation, testing includes the selected player and representative display sizes. For video, we review the final framing, legibility and sound against the planned publishing context.

05 / Deliver a usable handoff

The handoff includes the agreed assets and the information needed to use them. That can mean playback notes, file naming, dimensions, timing, fallback imagery or implementation guidance. We confirm the difference between a one-shot sequence and a loop, and identify what should happen when a user leaves the screen or prefers reduced motion. Additional formats and source files are documented in the scope so your developer and marketing team know what they will receive.

Prices and planning timelines.

Starting packageFrom, USDPlanning timelineScope to confirm
Lottie icon$120First preview typically 24–48 hoursDesign source, motion, export target and revisions
Web animation set$500Project-specific scheduleAsset count, related states and integration needs
Onboarding set$2,000Project-specific scheduleConnected scenes, illustrations and product flow
Explainer, 60 seconds$1,200Typically around 10 daysScript, storyboard, voice, sound and output versions

Timelines depend on scope and feedback. Rush work is subject to availability, and a larger set is not simply one icon repeated many times. Use the project estimator to explore quantity and complexity, then share the result in the brief. A written proposal confirms the price, milestones and included work.

Which format fits the job?

Choose a format around the visual content and interaction, then compare real exports. There is no reliable universal size ranking: an animation’s paths, images, duration, encoding and runtime all affect the result. The showroom lists actual source-file weights; those figures are not the complete transfer or runtime cost of an integration.

FormatWeight & qualityInteractivitySupport & delivery
LottieVector elements scale cleanly; complexity and embedded images can increase sizePlayer-controlled frames, events and application logicRequires a compatible Web, iOS or Android runtime; export features need testing
GIFRaster frames with a limited palette; large or detailed loops may be costlyBasic image playback; limited built-in controlBroad image support; no audio
MP4Efficient for rendered scenes, footage and 3D; fixed raster resolutionVideo playback controls and host application eventsCodec and browser/device support must match the delivery plan
RiveRuntime-rendered graphics; assets and scene complexity determine costState-machine-driven interactions and inputsRequires a Rive runtime and testing of the target implementation

For a more detailed decision, read Lottie vs GIF vs MP4 vs Rive. If your implementation is already chosen, the Webflow, React and Framer guide covers practical integration steps. The free tools hub can help inspect an existing file before you commission changes.

Real work to establish a direction.

These examples come from the existing portfolio. Open one to inspect its motion, or use it as a reference in your enquiry. A custom project is developed around your product; the gallery is not a stock licence or an instruction to reuse a client’s commissioned artwork.

Looking for a specific state or style? Search the full interactive studio, change the preview color and include the selected reference in your brief.

Prepare a brief that makes the first conversation useful.

Include the product URL, the relevant screen or story, the audience and the deadline. Explain what the animation should help someone understand, and what it should not distract from. Share design files or a link to the design system if available, plus a few references with notes about their timing, style or interaction. For an app, name the platform and player your development team intends to use.

If you are still deciding where to start, request a free motion audit. It is a personal review of possible opportunities, not an automated promise of better conversion. We can identify a focused first deliverable, then expand into a consistent motion system if the product needs it. Any measurement of activation, engagement or revenue should be planned with your team and based on actual results after release.

Questions about web animation.

What do I need to send to start a web animation project?

Send a product link, the screen or story you want to improve, a rough deadline and any existing design assets. References are useful when you explain what you like about them. If the scope is not clear yet, the short brief or free motion audit is a good starting point.

What are your starting prices?

Lottie icons start at $120, web animation sets at $500, onboarding sets at $2,000, and 60-second explainer videos at $1,200. Those are starting points. The proposal defines the actual scene count, deliverables, production time and included work before the project starts.

How long does production take?

A single icon typically has a first preview in 24–48 hours. A 60-second explainer usually takes around 10 days. Sets and complex sequences receive a project-specific schedule. Asset readiness, scope changes, feedback and review availability can affect the timeline, so we confirm milestones in the proposal.

Can you match our existing product design?

Yes. Share the relevant Figma screens, illustration files, brand colors, typography and any motion guidelines. We agree on direction before full production. The showroom’s color preview is a useful reference, but a custom commission can adapt composition, timing, visual hierarchy and interaction behavior as well as color.

Which file formats and platforms do you support?

Depending on the brief, delivery can include Lottie JSON, SVG, rendered video or implementation work using tools such as GSAP or Rive. We identify Web, iOS or Android targets and the specific player before export. Compatibility is checked against the agreed environment rather than assumed from a web preview.

How are feedback and revisions handled?

The scope states the review stages and included revision rounds. Consolidated feedback from one decision maker helps preserve both direction and schedule. A change to the story, illustration style or deliverable count after approval may need a scope update; we discuss that before doing the extra work.

Will the animation slow down our product?

It depends on the actual file, rendering complexity, runtime and number of simultaneous players. We can agree on a file budget, use static posters where useful, pause offscreen motion and test representative devices. No animation format is automatically lightweight, and a small file can still be expensive to render.

How can I hire you or request a quote?

Use the brief on this page, email sergey@sergeydesigner.pro, message on Telegram or contact me through Upwork. You can attach a showroom reference or start with the estimator. I review the information and confirm scope, price and availability before production; the calculator is not a binding quote.

Choose the next step.

Compare services, review the case studies or send a short brief. You do not need a complete animation specification to start; a clear description of the product and the problem is enough for the first conversation. Scope, delivery and cost are agreed before production begins.

PLAN YOUR NEXT PROJECT

Useful reading before the brief.

Practical checklists to turn a visual reference into an agreed production scope.

YOUR NEXT PROJECT STARTS HERE

Tell me what
you’re building.

A few details are enough to start. I’ll review your goals and come back with a scope, timeline and quote.

Serhii Dovhyi, motion designer
Hi, I’m Serhii.

I’ll be your direct creative partner, from the first idea to the final handoff.

Watch my current introduction ↗Personal welcome video · coming soon

“Sergey overprovided in no time! Super communicative and understanding.”

Chen Saban · Match Media · Client project feedback on Upwork ↗

Scope, payment, revisions and source-file rights are agreed in writing before work starts. NDA available to discuss. Coming from Upwork? You can keep the engagement there.

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No commitment. Just a clear next step.

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